Welcome

I'm Owen Geis

A Game Design & Information Technology Student

Owen Geis

Aspiring Software Engineer & Game Developer

My name is Owen Geis, I am a double major in Game Design & Development and Information Technology at Sacred Heart University. With experience In Software Development, Product Management, and Game Design, I bring a unique skill set to the table whether designing and developing new applications, websites, exciting products, or enticing gameplay, I am passionate about each project I work on! I have always known that I wanted to work in the technology industry in some way and through my internships, coursework, and personal projects I have become very passionate about gaining new skills and developing new tech. With my experience and expanding knowledge, I know that I can make a positive impact on the tech industry.

  • From: Florida, US
  • Lives In: Connecticut, US
  • Age: 21
  • Gender: Male

My Skills

Education

  • 2020 - Current
    Game Design and Development
    Sacred Heart University

    Courses Taken: Building Games, OOP with C# and Games, Advanced Computer Gaming, Data Structures, 3D Digital Object Creation, Digital Design

  • 2020 - Current
    Information Technology
    Sacred Heart University

    Courses Taken: Software Engineering, Database Design, Web Systems Development, Human Computer Interaction, Enterprise System Management, Systems Analysis & Design

Experience

  • 2023 - Current
    Botology Intern
    ProspectIQ

    • Spearheaded the internal development of IQ Capture through AI Chatbot design and development generating multiple demos through inbound leads

    • Managed and worked alongside multiple out-sourced development teams

    • In charge of accurately calculating all Return-on-Investment calculations in our AI Chatbot software

    • Created dozens of custom AI Chatbots tailored to prospective clients in turn, generating booked appointments

    • Authored multiple flowcharts used in development of all IQ Capture and IQ Cortex related items

    • Managed and upkept the ProspectIQ website through WordPress and GoDaddy

  • 2022 - 2023
    Game Design Intern
    Notey Inc.

    • Designed and drove the vision and implementation of exciting features and mechanics including Boss Battles, Goon Battles, and Status / Buff effects

    • Ideated and implemented gameplay mechanics for all levels of combat, score, and overall flow of the game

    • Developed a new battle structure for the 'Melody Madness' mini-game to better align with the story mode

    • Expanded on existing systems by coming up with new ideas to better the players experience and overall flow of the game

    • Ideated and integrated solutions to feedback from user-testing for the ‘Melody Madness’ mini game

    • Authored, reviewed, and reformatted design documentation

  • 2021
    Product Management Intern
    CrossBorder Solutions

    • Assisted in the release of CrossBorder University through analyzing data, user research, QA testing, and participating in weekly sprint reviews

    • Cross-referenced data to find potential new customers gaining new leads for sales representatives

    • Managed a small team in implementing new activities and opportunities allowing employees to gain new skills

    • Collaborated with the Product team and UI/UX to design and develop potential new product as well as update current features on the CrossBorder Solutions platform

Portfolio

See my work

AI powered chatbots using Natural Language Processing

AI powered chatbots that I contributed in design and development while working for ProspectIQ

Notey's World

World’s Only Mobile Game That Teaches Music. Available on iOS

Online Art Gallery

A space for users to browse, purchase, and inquire about artists works.

Social Workout Planning App

A web app where users can post workout media, plan workouts, and learn exercises

Hyperloop Kiosk UI

UI design for the Virgin Hyperloop Kiosk interface